Radiant holds a structural edge in Dota 2 through map asymmetries favoring lane equilibrium, neutral camp access, Roshan positioning, and vision control, producing consistent win rates above 52 percent in recent pro play and patches. TI 2026 group-stage data reinforced this pattern with Radiant at 52–54 percent across roughly 110–150 maps, aligning with historical International trends where the side has posted the higher mark in most editions. Trader consensus at 99.5 percent reflects the low likelihood of Dire overcoming the gap over the full tournament even with playoff variance. Only a late major balance adjustment or extreme statistical reversal in remaining matches could realistically shift the outcome.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedRadiant 99.5%
Dire <1%
Neither <1%
$25,101 Vol.
$25,101 Vol.
Radiant
100%
Dire
<1%
Neither
<1%
Radiant 99.5%
Dire <1%
Neither <1%
$25,101 Vol.
$25,101 Vol.
Radiant
100%
Dire
<1%
Neither
<1%
Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Market Opened: Aug 13, 2026, 10:42 AM ET
Resolver
0x69c47De9D...Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Resolver
0x69c47De9D...Radiant holds a structural edge in Dota 2 through map asymmetries favoring lane equilibrium, neutral camp access, Roshan positioning, and vision control, producing consistent win rates above 52 percent in recent pro play and patches. TI 2026 group-stage data reinforced this pattern with Radiant at 52–54 percent across roughly 110–150 maps, aligning with historical International trends where the side has posted the higher mark in most editions. Trader consensus at 99.5 percent reflects the low likelihood of Dire overcoming the gap over the full tournament even with playoff variance. Only a late major balance adjustment or extreme statistical reversal in remaining matches could realistically shift the outcome.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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