VALORANT Champions 2026 runs September 24 to October 18 in Shanghai with 16 qualified teams from the Americas, EMEA, Pacific, and China regions. The double-elimination group stage and early playoffs consist entirely of best-of-3 series while the lower bracket final and grand final shift to best-of-5, generating a high volume of individual maps played under first-to-13 rules. Overtimes occur only when maps reach 12-12, extending into sudden-death rounds decided by a two-round lead. Competitive balance among squads such as Paper Rex, Nongshim RedForce, TYLOO, G2 Esports, and NRG, combined with the best-of-3 emphasis on map wins rather than series length, shapes expectations for overtime frequency. Recent regional Stage 2 results and championship points qualification confirm the field without last-minute roster disruptions.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated9+
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A map goes to overtime if the score reaches 12-12 and the map is decided in overtime rounds (i.e., the winning team's final score is 14 or more). Each such map counts once, regardless of how many overtime rounds are played. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts.
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve according to the number of overtime maps completed as of that time.
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Market Opened: Sep 15, 2026, 3:45 PM ET
Resolution Source
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x65070BE91...A map goes to overtime if the score reaches 12-12 and the map is decided in overtime rounds (i.e., the winning team's final score is 14 or more). Each such map counts once, regardless of how many overtime rounds are played. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts.
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve according to the number of overtime maps completed as of that time.
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Resolution Source
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x65070BE91...VALORANT Champions 2026 runs September 24 to October 18 in Shanghai with 16 qualified teams from the Americas, EMEA, Pacific, and China regions. The double-elimination group stage and early playoffs consist entirely of best-of-3 series while the lower bracket final and grand final shift to best-of-5, generating a high volume of individual maps played under first-to-13 rules. Overtimes occur only when maps reach 12-12, extending into sudden-death rounds decided by a two-round lead. Competitive balance among squads such as Paper Rex, Nongshim RedForce, TYLOO, G2 Esports, and NRG, combined with the best-of-3 emphasis on map wins rather than series length, shapes expectations for overtime frequency. Recent regional Stage 2 results and championship points qualification confirm the field without last-minute roster disruptions.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated
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