The International 2026 main event features a compact double-elimination bracket among eight teams, with best-of-three series and a best-of-five grand final, limiting total maps played compared to prior editions. Historical data shows just 13 rampages across all previous TI main events, underscoring their rarity even among elite rosters in patch 7.41. Trader consensus favors the 4-5 range at 64% implied probability as the bracket structure and high-level execution reduce opportunities for five-kill streaks without deaths, while 6-7 sits at 34.5% amid potential for standout performances from players like those on Team Spirit. Other outcomes reflect uncertainty around lower or higher totals in the remaining series, with 8+ priced near zero due to the short schedule and defensive meta trends.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated8+ <1%
4-5 0
6-7 0
4-5
64%
6-7
35%
8+
<1%
8+ <1%
4-5 0
6-7 0
4-5
64%
6-7
35%
8+
<1%
A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.
Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at The International 2026 count (group stage, elimination round, and playoffs). A rampage occurring in a game that is remade or not completed does not count.
The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.
If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "Other."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Market Opened: Aug 12, 2026, 4:48 PM ET
Resolver
0x69c47De9D...A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.
Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at The International 2026 count (group stage, elimination round, and playoffs). A rampage occurring in a game that is remade or not completed does not count.
The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.
If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "Other."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Resolver
0x69c47De9D...The International 2026 main event features a compact double-elimination bracket among eight teams, with best-of-three series and a best-of-five grand final, limiting total maps played compared to prior editions. Historical data shows just 13 rampages across all previous TI main events, underscoring their rarity even among elite rosters in patch 7.41. Trader consensus favors the 4-5 range at 64% implied probability as the bracket structure and high-level execution reduce opportunities for five-kill streaks without deaths, while 6-7 sits at 34.5% amid potential for standout performances from players like those on Team Spirit. Other outcomes reflect uncertainty around lower or higher totals in the remaining series, with 8+ priced near zero due to the short schedule and defensive meta trends.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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