**100 Thieves’ primary rosters across Counter-Strike 2 and VALORANT have stabilized following targeted mid-year adjustments, supporting the 93.5% implied probability against further changes before September.** In CS2, the organization benched Ag1l in late June 2026 and integrated IGL Gizmy alongside rain, poiii, sirah, and dev1ce under coach gla1ve, with the last confirmed transaction occurring around July 1. This rebuild addressed consistency issues after an earlier return to the scene. The VALORANT VCT Americas lineup—featuring Asuna, Cryocells, bang, vora, and Timotino with coaches Nbs and d00mbr0s—has remained intact since its November 2025 overhaul, showing no reported injuries, performance-driven shakeups, or contract developments in the past month. Recent Apex roster activity (August 12) also reflects completion rather than ongoing flux. With no league announcements, official beat reports, or roster rumors surfacing in the last 30 days and the team entering a stable competitive window, traders view additional moves as unlikely before the September deadline.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedAs of market creation the active starter roster consists of the following five players: Cryocells, Asuna, Bang, Vora, Timotino. Name changes or aliases referring to the same player do not qualify as roster changes.
Roster change refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starting lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different active roster. Coach and staff changes, and temporary stand-ins/substitutes will not count.
A player appearing in the active lineup for matches or events solely as a designated substitute or stand-in for a single event does not count toward a roster change. To qualify, a roster change must be officially confirmed by 100 Thieves or the player involved; leaks, rumors, or unconfirmed reporting do not count until officially confirmed.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
The primary resolution source for this market will be Liquipedia (https://liquipedia.net/valorant/100_Thieves), however, a consensus of credible reporting may also be used.
Market Opened: Jul 1, 2026, 4:27 PM ET
Resolver
0x65070BE91...As of market creation the active starter roster consists of the following five players: Cryocells, Asuna, Bang, Vora, Timotino. Name changes or aliases referring to the same player do not qualify as roster changes.
Roster change refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starting lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different active roster. Coach and staff changes, and temporary stand-ins/substitutes will not count.
A player appearing in the active lineup for matches or events solely as a designated substitute or stand-in for a single event does not count toward a roster change. To qualify, a roster change must be officially confirmed by 100 Thieves or the player involved; leaks, rumors, or unconfirmed reporting do not count until officially confirmed.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
The primary resolution source for this market will be Liquipedia (https://liquipedia.net/valorant/100_Thieves), however, a consensus of credible reporting may also be used.
Resolver
0x65070BE91...**100 Thieves’ primary rosters across Counter-Strike 2 and VALORANT have stabilized following targeted mid-year adjustments, supporting the 93.5% implied probability against further changes before September.** In CS2, the organization benched Ag1l in late June 2026 and integrated IGL Gizmy alongside rain, poiii, sirah, and dev1ce under coach gla1ve, with the last confirmed transaction occurring around July 1. This rebuild addressed consistency issues after an earlier return to the scene. The VALORANT VCT Americas lineup—featuring Asuna, Cryocells, bang, vora, and Timotino with coaches Nbs and d00mbr0s—has remained intact since its November 2025 overhaul, showing no reported injuries, performance-driven shakeups, or contract developments in the past month. Recent Apex roster activity (August 12) also reflects completion rather than ongoing flux. With no league announcements, official beat reports, or roster rumors surfacing in the last 30 days and the team entering a stable competitive window, traders view additional moves as unlikely before the September deadline.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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